For: Amiga, Apple II, Apple IIgs, Arcade, Atari 8-bit, Atari ST, Commodore 64, IBM PC/Compatibles, Macintosh, TRS-80 Color Computer
Arcade version of Arkanoid
As the game begins, a brief opening indicates that the mothership "Arkanoid" has been destroyed somehow, however an escape vessel called the "Vaus" survived. The Vaus acts as the paddle that players control. During the game players move the Vaus along the bottom of the screen and need to make sure a bouncing ball doesn't get past. Along the top of the screen are rows of bricks in different patterns. When the ball hits a brick, it is destroyed. A level is complete when all bricks are destroyed. The bricks come in three varieties; colored bricks which are destroyed with a single hit, silver bricks which take several hits to destroy, and gold bricks which can not be destroyed. From time to time a capsule will appear after hitting certain bricks; catching these with the Vaus provides a power up. The capsules that can appear are:
- Orange - Speed Down: Temporarily slows down the speed of the ball.
- Green - Catch: Causes the Vaus to catch the ball and allows players to fire it again when they want.
- Blue - Expand: Increases the size of the Vaus.
- Aqua - Disruption: Splits the ball into three separate balls. When more than one ball is in play no additional capsules appear.
- Red - Laser: Allows the Vaus to fire lasers.
- Pink- Break: Opens an exit on the right side of the playfield allowing players to begin the next level without destroying all of the bricks.
- Grey - Player Extend: Provides and extra life.
The original arcade version of Arkanoid used a spinner which was essentially a knob which turned left and right and allowed players to move the Vaus smoothly at variable speeds. Most of the home ports of the game used more commonly available types of controllers such as joysticks, keyboards, or mice. Depending on the device being used, the game was more difficult due to the controller only being able to move the Vaus at a fixed speed (such as with a keyboard or digital joystick). The Nintendo Entertainment System version is unique in that it was originally packaged with a spinner controller to more closely replicate the original arcade game.
Platform: Atari 8-bit
|Coded by:||Michael Hutchison|
Platform: IBM PC/Compatibles
|IBM version programmed by:||David Seeholzer|
Platform: TRS-80 Color Computer
|Programmed by:||Steven R. Bjork|
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|Arcade Version - Marquee|
The arcade version of Arkanoid was only available as a kit game, it did not have a version in its own dedicated cabinet so there is a wide variety of appearances for Arkanoid cabinets. Kit games included only the parts necessary to convert a cabinet the owner already had into a different game. Kits would typically include parts such as a PCB, marqee, side art, monitor bezel, control panel, specialized controls, and wiring harnesses.
TRS-80 Color Computer
MarketingProduct catalogs, magazines, flyers, or other documentation Arkanoid has appeared in.
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