Ultima IV: Quest of the Avatar

For: Amiga, Apple II, Atari 8-bit, Atari ST, Commodore 64, IBM PC/Compatibles, MSX, NES / Famicom
Amiga
Technical Info
Minimum RAM Required: 512 KB
Minimum System Supported: Amiga 1000
Display Hardware Supported: OCS/ECS
Media: 3.5" Disk
Input Devices: Keyboard , Mouse
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Apple II
Technical Info
Minimum RAM Required: 64 KB
Minimum System Supported: Apple II
Display Hardware Supported: Hi-Res
Sound Hardware Supported: Mockingboard A , Mockingboard C , Mockingboard Sound I , Mockingboard Sound/Speech I
Media: 5.25" Disk
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Atari 8-bit
Technical Info
Minimum RAM Required: 48 KB
Media: 5.25" Disk
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Atari ST
Technical Info
Minimum RAM Required: 512 KB
Minimum System Supported: Atari 520 ST
Display Hardware Supported: Color Display
Sound Hardware Supported: Generic multi-timbral MIDI Device
Media: 3.5" Disk (Single-sided)
Input Devices: Keyboard , Mouse
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
IBM PC/Compatibles
Technical Info
Minimum CPU required: 8088 / 8086
Minimum RAM Required: 256 KB
Minimum DOS version: DOS 2.0
Display Hardware Supported: CGA , CGA Composite , EGA , Tandy/PCjr
Sound Hardware Supported: PC Internal Speaker
Media: 3.5" Disk , 5.25" Disk
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
MSX
Technical Info
Minimum System Supported: MSX 2
Media: 3.5" Disk
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player