Gradius
            Platforms:
                    Amstrad CPC, 
                    Arcade, 
                    Commodore 64, 
                    MSX, 
                    NES / Famicom, 
                    PC-8800 Series, 
                    Sharp X1, 
                    Sharp X68000, 
                    TurboGrafx-16 / PC Engine, 
                    ZX Spectrum
        
		Amstrad CPC
	
	
		
		
		
		
			
			
			
	Technical Info
	
                
                        
			
			
	Gameplay Info
	
                
                        
			
            Video Resolutions
        
            
    
	
| Minimum System Supported: | CPC 464 | 
| Media: | 3" Disk , Cassette Tape | 
| Input Devices: | Joystick , Keyboard | 
| Business Model: | Commercial | 
| Number of Players Supported: | 1-2 Players | 
| Multiplayer Gameplay: | Alternating | 
| 
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		Arcade
	
	
		
		
		
		
			
	Monitor
	
                
                        
			
	Sound
	
                
                        
			
			
	Hardware
	
                
                        
			
	Gameplay Info
	
                
                        
			
        
	
| Monitor Orientation: | Horizontal | 
| Monitor Type: | Raster | 
| Monitor Capabilities: | Color | 
| Video Resolution: | 256 x 224 @ 60.606061 Hz | 
| Sound Capabilities: | Mono | 
| Sound CPU: | Zilog Z80 @ 1.789772 MHz (x1) | 
| Sound Hardware: | General Instrument AY-3-8910A @ 1.789772 MHz (x2) , Konami K005289 SCC @ 3.579545 MHz (x1) , RC Filter (x4) | 
| Arcade System Board: | Konami Nemesis Hardware | 
| Wiring: | JAMMA | 
| CPU: | Motorola MC68000 @ 9.216 MHz (x1) | 
| Cabinet Type: | Upright/Standard | 
| Number of Players Supported: | 1-2 Players | 
| Control Panel Layout: | Single Player | 
| Multiplayer Gameplay: | Alternating | 
| Controls (per player): | Button (x3) , Joystick (x1) | 
		Arcade
			
	
				Konami Bubble System version
			
	
		
		
		
		
			
	Monitor
	
                
                        
			
	Sound
	
                
                        
			
			
	Hardware
	
                
                        
			
	Gameplay Info
	
                
                        
			
        
	
| Monitor Orientation: | Horizontal | 
| Monitor Type: | Raster | 
| Monitor Capabilities: | Color | 
| Video Resolution: | 256 x 224 @ 60.606061 Hz | 
| Sound Capabilities: | Mono | 
| Sound CPU: | Zilog Z80 @ 1.789772 MHz (x1) | 
| Sound Hardware: | General Instrument AY-3-8910A @ 1.789772 MHz (x2) , Konami K005289 SCC @ 3.579545 MHz (x1) , RC Filter (x4) , Sanyo VLM5030 @ 3.579545 MHz (x1) | 
| Arcade System Board: | Konami Bubble System | 
| CPU: | Motorola MC68000 @ 9.216 MHz (x1) | 
| Cabinet Type: | Upright/Standard | 
| Number of Players Supported: | 1-2 Players | 
| Control Panel Layout: | Single Player | 
| Multiplayer Gameplay: | Alternating | 
| Controls (per player): | Button (x3) , Joystick (x1) | 
		Arcade
			
	
				Nintendo Playchoice-10 version
			
	
		
		
		
		
			
	Monitor
	
                
                        
			
	Sound
	
                
                        
			
			
	Hardware
	
                
                        
			
	Gameplay Info
	
                
                        
			
        
	
| Monitor Orientation: | Horizontal | 
| Monitor Type: | Raster | 
| Monitor Capabilities: | Color | 
| Video Resolution: | 256 x 240 @ 60.000000 Hz | 
| Sound Capabilities: | Mono | 
| Sound Hardware: | N2A03 APU @ 1.789772 MHz (x1) , Ricoh RP2A03 @ 1.789772 MHz (x1) | 
| Arcade System Board: | Nintendo PlayChoice-10 | 
| CPU: | Ricoh RP2A03 @ 1.789772 MHz (x1) , Zilog Z80 @ 4.0 MHz (x1) | 
| Cabinet Type: | Upright/Standard | 
| Number of Players Supported: | 1-2 Players | 
| Control Panel Layout: | Single Player | 
| Multiplayer Gameplay: | Alternating | 
| Controls (per player): | Button (x2) , Joystick (x1) | 
		Commodore 64
	
	
		
		
		
		
			
			
			
	Technical Info
	
                
                
                        
			
			
	Gameplay Info
	
                
                        
			
            Video Resolutions
        
            
    
	
| Media: | 5.25" Disk , Cassette Tape | 
| Input Devices: | Joystick , Keyboard | 
| Business Model: | Commercial | 
| Number of Players Supported: | 1-2 Players | 
| Multiplayer Gameplay: | Alternating | 
| 
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		MSX
	
	
		
		
		
		
			
			
			
	Technical Info
	
                
                        
			
			
	Gameplay Info
	
                
                        
			
            Video Resolutions
        
            
    
	
| Minimum System Supported: | MSX 1 | 
| Minimum RAM Required: | 8 KB | 
| Media: | Cartridge | 
| Sound Hardware Supported: | PSG | 
| Input Devices: | Joystick , Keyboard | 
| Business Model: | Commercial | 
| Number of Players Supported: | 1-2 Players | 
| Multiplayer Gameplay: | Alternating | 
		NES / Famicom
	
	
		
		
		
		
			
			
			
	Technical Info
	
                
                
                        
			
			
	Gameplay Info
	
                
                        
			
        
	
| Media: | Cartridge | 
| Input Devices: | NES Controller , Power Glove | 
| Business Model: | Commercial | 
| Number of Players Supported: | 1-2 Players | 
| Multiplayer Gameplay: | Alternating | 
		ZX Spectrum
	
	
		
		
		
		
			
			
			
	Technical Info
	
                
                        
			
			
	Gameplay Info
	
                
                        
			
            Video Resolutions
        
            
    
	
| Minimum RAM Required: | 48 KB | 
| Media: | Cassette Tape | 
| Sound Hardware Supported: | Internal Speaker / Beeper | 
| Input Devices: | Kempston Joystick , Keyboard | 
| Additional Supported Options: | Redefinable Keys | 
| Business Model: | Commercial | 
| Number of Players Supported: | 1-2 Players | 
| Multiplayer Gameplay: | Alternating | 
