Bad Dudes vs. Dragon Ninja
Platforms:
Amiga,
Amstrad CPC,
Apple II,
Arcade,
Atari ST,
Commodore 64,
IBM PC/Compatibles,
MSX,
NES / Famicom,
ZX Spectrum
Amstrad CPC
Technical Info
Gameplay Info
Video Resolutions
| Minimum System Supported: | CPC 464 |
| Media: | 3" Disk , Cassette Tape |
| Input Devices: | Joystick , Keyboard |
| Business Model: | Commercial |
| Number of Players Supported: | 1 Player |
|
Apple II
Technical Info
Gameplay Info
| Minimum System Supported: | Apple IIe |
| Minimum RAM Required: | 128 KB |
| Display Hardware Supported: | Double Hi-Res |
| Media: | 5.25" Disk |
| Input Devices: | Joystick |
| Business Model: | Commercial |
| Number of Players Supported: | 1 Player |
Arcade
Monitor
Sound
Hardware
Gameplay Info
| Monitor Orientation: | Horizontal |
| Monitor Type: | Raster |
| Monitor Capabilities: | Color |
| Video Resolution: | 256 x 240 @ 57.444853 Hz |
| Sound Capabilities: | Mono |
| Sound CPU: | MOS Technology M6502 @ 1.5 MHz (x1) |
| Sound Hardware: | OKI MSM6295 @ 1.0 MHz (x1) , Yamaha YM2203 @ 1.5 MHz (x1) , Yamaha YM3812 @ 3.0 MHz (x1) |
| Arcade System Board: | Data East MEC-M1 |
| Wiring: | JAMMA |
| CPU: | Motorola MC68000 @ 10.0 MHz (x1) |
| Cabinet Type: | Upright/Standard |
| MCU: | Intel 8751 @ 8.0 MHz (x1) |
| Number of Players Supported: | 1-2 Players |
| Control Panel Layout: | Multiple Players (Ambidextrous) |
| Multiplayer Gameplay: | Simultaneous |
Atari ST
Technical Info
Gameplay Info
| Minimum System Supported: | Atari 260/520 ST |
| Minimum RAM Required: | 512 KB |
| Display Hardware Supported: | Color Display |
| Media: | 3.5" Disk (Double-sided) |
| Input Devices: | Joystick |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Simultaneous |
IBM PC/Compatibles
Technical Info
Gameplay Info
| Minimum CPU required: | 8088 / 8086 |
| Minimum RAM Required: |
512 KB
(640 KB required for Tandy/PCjr graphics.) |
| Display Hardware Supported: |
CGA
,
EGA
,
Hercules
,
Tandy/PCjr
|
| |
| Media: | 3.5" Disk , 5.25" Disk |
| Sound Hardware Supported: | PC Internal Speaker |
| Input Devices: | Joystick , Keyboard |
| Joystick required for 2 player game. | |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
MSX
Technical Info
Gameplay Info
Video Resolutions
| Minimum System Supported: | MSX 1 |
| Media: | Cassette Tape |
| Sound Hardware Supported: | PSG |
| Input Devices: | Joystick , Keyboard |
| Business Model: | Commercial |
| Number of Players Supported: | 1 Player |
NES / Famicom
Technical Info
Gameplay Info
| Media: | Cartridge |
| Input Devices: | NES Controller |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
ZX Spectrum
Technical Info
Gameplay Info
Video Resolutions
| Minimum RAM Required: | 48 KB |
| Media: | 3" Disk , Cassette Tape |
| Sound Hardware Supported: | AY-3-8910 , Internal Speaker / Beeper |
| Input Devices: | Cursor Joystick , Kempston Joystick , Keyboard , Sinclair / ZX Interface 2 |
| Additional Supported Options: | Redefinable Keys |
| Business Model: | Commercial |
| Number of Players Supported: | 1 Player |
| Features: | Multi-loader in 48K mode |