Shinobi

Platforms: Amiga, Amstrad CPC, Arcade, Atari ST, Commodore 64, IBM PC/Compatibles, MSX, NES / Famicom, Sega Master System, TurboGrafx-16 / PC Engine, ZX Spectrum
Amiga
Technical Info
Minimum System Supported: Amiga 1000
Minimum RAM Required: 512 KB
Minimum Kickstart Version: Kickstart 1.2
Display Hardware Supported: OCS/ECS
Media: 3.5" Disk
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Amstrad CPC
Technical Info
Minimum System Supported: CPC 464
Media: 3" Disk , Cassette Tape
Input Devices: Joystick
 Additional music, sounds, and speech with 128 KB.
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Arcade
System 16 Type A version
Monitor
Monitor Orientation: Horizontal
Monitor Type: Raster
Monitor Capabilities: Color
Video Resolution: 320 x 224 @ 60.000000 Hz
Sound
Sound Capabilities: Mono
Sound CPU: Zilog Z80 @ 4.0 MHz (x1)
Sound Hardware: DAC (x1) , NEC uPD7751 @ 6.0 MHz (x1) , Yamaha YM2151 @ 4.0 MHz (x1)
Hardware
Arcade System Board: Sega System 16A
CPU: Motorola MC68000 @ 10.0 MHz (x1)
Cabinet Type: Upright/Standard
Gameplay Info
Number of Players Supported: 1-2 Players
Control Panel Layout: Single Player (Ambidextrous)
Multiplayer Gameplay: Alternating
Controls (per player): Button (x3) , Joystick (x1)
Arcade
System 16 Type B version
Monitor
Monitor Orientation: Horizontal
Monitor Type: Raster
Monitor Capabilities: Color
Video Resolution: 320 x 224 @ 60.054389 Hz
Sound
Sound Capabilities: Mono
Sound CPU: Zilog Z80 @ 5.0 MHz (x1)
Sound Hardware: NEC uPD7759 @ 640 kHz (x1) , Yamaha YM2151 @ 4.0 MHz (x1)
Hardware
Arcade System Board: Sega System 16B
CPU: Motorola MC68000 @ 10.0 MHz (x1)
Cabinet Type: Upright/Standard
Gameplay Info
Number of Players Supported: 1-2 Players
Control Panel Layout: Single Player (Ambidextrous)
Multiplayer Gameplay: Alternating
Controls (per player): Button (x3) , Joystick (x1)
Atari ST
Technical Info
Minimum System Supported: Atari 260/520 ST
Minimum RAM Required: 512 KB
Display Hardware Supported: Color Display
Media: 3.5" Disk (Single-sided)
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
IBM PC/Compatibles
Technical Info
Minimum CPU required: 8088 / 8086
Minimum RAM Required: 512 KB
Minimum DOS version: DOS 2.0
Display Hardware Supported: CGA , EGA , MCGA , Tandy/PCjr , VGA
Media: 5.25" Disk
Sound Hardware Supported: PC Internal Speaker
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
MSX
Technical Info
Minimum System Supported: MSX 1
Media: Cassette Tape
Sound Hardware Supported: PSG
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
NES / Famicom
Technical Info
Media: Cartridge
Input Devices: NES Controller
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Sega Master System
Technical Info
Media: Mega Cartridge
Sound Hardware Supported: FM Sound Unit , PSG
Input Devices: Master System Control Pad
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
TurboGrafx-16 / PC Engine
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
ZX Spectrum
Technical Info
Minimum RAM Required: 48 KB
Media: 3" Disk , Cassette Tape , ZX Microdrive
Sound Hardware Supported: AY-3-8910 , Internal Speaker / Beeper
Input Devices: Cursor Joystick , Fuller Joystick , Kempston Joystick , Keyboard , Sinclair / ZX Interface 2
Additional Supported Options: Redefinable Keys
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Features: Multi-loader in 128K mode , Multi-loader in 48K mode