Ultima I

Platforms: Apple II, Apple IIgs, Commodore 64, IBM PC/Compatibles, MSX

Also Known As

Genres

Main Genre:
RPG
Perspective:
1st-Person , Top-Down
Features:
Enhanced Remake
Setting:
Fantasy
Gameplay Style:
Turn Based

Credits

Platform: Apple IIgs
Original Programming: Richard Garriott
Apple IIgs Programming: Rebecca Ann Heineman
Graphics: Scott Everts
Music: Tony Gonzalez
Dungeon Monster Art: R. Scott Campbell
Testing: Scott Everts, Christopher Taylor, Tony Gonzalez
Manual Layout: Lowell Erbe
Platform: IBM PC/Compatibles
Design: Richard Garriott
Conversion: John R. Fachini
Lead Programmer and Team Manager: Dav Holle
Programmers: David Shapiro, Steven Meuse, Dallas Snell, John Miles, Richard Garriott
Product Manager: David Albert
Book Illustration: Denis R. Loubet
Graphics: Lori Ogwulu

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