The Pawn

Platforms: Acorn Archimedes, Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit, Atari ST, Commodore 64, IBM PC/Compatibles, Macintosh, Sinclair QL, ZX Spectrum


Main Genre:
Gameplay Style:
Interactive Fiction


Platform: IBM PC/Compatibles
Design and Text by: Robert Steggles
Coding by: Kenneth Gordon, Hugh Steers
Graphics by: Geoff Quilley
Music by: John Molloy
Novella by: C. Gale, Georgina Sinclair
Development: Kenneth Gordon, Anita Sinclair, Robert Steggles, Hugh Steers
Special Thanks to: Robert Steggles, Anthony Lambert (for the Silly Room), Nick (for his (constructive) criticism)


Product catalogs, magazines, flyers, or other documentation The Pawn has appeared in.
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