The Games: Summer Edition

Platforms: Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, IBM PC/Compatibles, ZX Spectrum
Amiga
Technical Info
Minimum System Supported: Amiga 1000
Minimum RAM Required: 512 KB
Minimum Kickstart Version: Kickstart 1.2
Display Hardware Supported: OCS/ECS
Media: 3.5" Disk
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-8 Players
Amstrad CPC
Technical Info
Minimum System Supported: CPC 464
Media: 3" Disk , Cassette Tape
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Apple II
Technical Info
Minimum System Supported: Apple IIe
Minimum RAM Required: 128 KB
Display Hardware Supported: Double Hi-Res
Media: 5.25" Disk
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-4 Players
Multiplayer Gameplay: Alternating
Commodore 64
Technical Info
Media: 5.25" Disk , Cassette Tape
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-4 Players
Multiplayer Gameplay: Alternating
IBM PC/Compatibles
Technical Info
Minimum CPU required: 8088 / 8086
Minimum RAM Required: 512 KB
Display Hardware Supported: CGA , EGA , Hercules , MCGA , Tandy/PCjr , VGA
Media: 5.25" Disk
Sound Hardware Supported: PC Internal Speaker
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-8 Players
Technical Features
Video Features:
ZX Spectrum
Technical Info
Minimum RAM Required: 48 KB
Media: 3" Disk , Cassette Tape
Sound Hardware Supported: AY-3-8910 , Internal Speaker / Beeper
Input Devices: Cursor Joystick , Kempston Joystick , Keyboard , Sinclair / ZX Interface 2
Additional Supported Options: Redefinable Keys
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Features: Multi-loader in 128K mode , Multi-loader in 48K mode