Strike Fleet

Platforms: Amiga, Apple II, Atari ST, Commodore 64, IBM PC/Compatibles

Genres

Main Genre:
Simulation , Strategy
Setting:
Historical
Featured Vehicles:
Naval

Credits

Platform: IBM PC/Compatibles
Principal Designer and Project Leader: Noah Falstein
Programming and Software Design: Lawrence Holland
Program Art: Ken Macklin
Technical Consultant: Erich Ashburn (Cmdr. USN; Ret.)
Sound: Tom Jeffries (Singing Electrons)
Music: Nic Tenbroek (Singing Electrons)
Associate Producer: Rich Hilleman
Assistant Producer: Randy Breen
Product Management: Karen Janowski
Documentation: David K. Simerly, Tim Little
Art Director: Nancy L. Fong
Package Design: Jamie Davison Design
Artist Photograph: Nancy Jencks
Additional credits for the IBM version
Associate Producer: Bob Henderson
Implemented by: Michael Breen