Platforms: Acorn Electron, Arcade, Atari 2600, Atari 5200, BBC Micro, ColecoVision, Commodore 64, IBM PC/Compatibles
Also Known As
IBM CGA version of Star Wars
The ultimate goal of Star Wars is to destroy the Death Star; players control Luke Skywalker in an X-Wing fighter that is equipped with lasers and a shield with six levels of energy. If the player is hit by enemy fire or an obstacle, part of the shield is lost — once the shield is completely gone, an additional hit will end the game. Players can aim crosshairs on the screen to target a location when firing and also have a limited range of movement to dodge obstacles. Each level of the game is broken up into three different phases which are similar to the Death Star attack sequence of the movie. The phases are as follows:
- The first phase is a dog fight that occurs in outer space near the Death Star. Numerous TIE fighters along with Darth Vader attack. Enemies shoot fireballs at the player which can be either avoided or shot. It's not necessary to destroy all fighters to proceed, players just need to survive.
- The second phase takes place along the surface of the Death Star. There are numerous towers with laser turrets which need to be avoided. A bonus is awarded if players can destroy a given number of turrets.
- In the final sequence players fly through a trench on the Death Star. At the end of the trench is an exhaust port which players need to fire a torpedo into. Along the way there are numerous obstacles along with laser turrets. If players miss the exhaust port, part of the shield is lost and the sequence must be repeated. A hit on the exhaust port destroys the Death Star and players continue to the next level.
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