Shadowfire
            Platforms:
                    Amstrad CPC, 
                    Commodore 64, 
                    ZX Spectrum
        
Genres
Main Genre: 
						Adventure
						, 
						RPG
						
					Perspective: 
						Top-Down
						
					Gameplay Style: 
						Real Time
						
					Setting: 
						Sci-Fi / Futuristic
						
					Visual Presentation: 
						Scrolling (Horizontal or Vertical)
						
					Credits
| Platform:
					
								ZX Spectrum
					
				 | ||
| Design: | Steven Cain, Simon Butler | |
| Programming: | John Heap | |
| Cover Design: | Simon Butler | |
| Character Design and Concept Art: | Simon Butler | |
| Manual Story: | Simon Butler | |
Marketing
Product catalogs, magazines, flyers, or other documentation Shadowfire has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
| Magazine Advertisements | 
 
                 
        