Pick'n Pile

Platforms: Amiga, Amstrad CPC, Apple II, Apple IIgs, Atari 2600, Atari ST, Commodore 64, IBM PC/Compatibles, Macintosh, ZX Spectrum


Main Genre:
Side View
Gameplay Style:
Falling Block Puzzle
Visual Presentation:
Fixed / Flip Screen


Platform: Amiga
Code: Fabrice Devaux
Concept: Nicolas Choukroun
Graphism: Michel Ancel
Thanks to: Frédéric Savoir
Platform: Atari 2600
Programmed by: Dennis M. Kiss
Platform: Commodore 64
Graphics: Steven Day
Code: Paul Crawley, Lance Mason
Concept: Nicolas Choukroun
Platform: IBM PC/Compatibles
Designed by: Michel Ancel
Written by: Nicolas Choukroun, Claude Akriche


Instruction Manual
Atari 2600


Product catalogs, magazines, flyers, or other documentation Pick'n Pile has appeared in.
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