Pick'n Pile
Platforms:
Amiga,
Amstrad CPC,
Apple II,
Apple IIgs,
Atari 2600,
Atari ST,
Commodore 64,
IBM PC/Compatibles,
Macintosh,
ZX Spectrum
Genres
Main Genre:
Puzzle
Perspective:
Side View
Gameplay Style:
Falling Block Puzzle
Visual Presentation:
Fixed / Flip Screen
Credits
|
Platform:
Amiga
|
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| Code: | Fabrice Devaux | |
| Concept: | Nicolas Choukroun | |
| Graphism: | Michel Ancel | |
| Thanks to: | Frédéric Savoir | |
|
Platform:
Atari 2600
|
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| Programmed by: | Dennis M. Kiss | |
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Platform:
Commodore 64
|
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| Graphics: | Steven Day | |
| Code: | Paul Crawley, Lance Mason | |
| Concept: | Nicolas Choukroun | |
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Platform:
IBM PC/Compatibles
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| Designed by: | Michel Ancel | |
| Written by: | Nicolas Choukroun, Claude Akriche | |
Marketing
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