Mech Brigade

Platforms: Apple II, Atari 8-bit, Commodore 64, IBM PC/Compatibles, PC-9800 Series


Main Genre:
Gameplay Style:
Turn Based
Editor / Construction Set


Platform: Apple II
Game Design & Programming: Gary Grigsby
Game Development: Joel Billings
Special Computer Graphics Tools: Keith Brors
Customized Disk Operating System (Apple Version): Roland Gustafsson
Historical Scenarios: Mark Shaheen
Playtesting: Michael Musser, Tom Cheche, Jeff Guy, Stewart Kosoy, Paul Murray, Mark Shaheen
Art & Graphic Design: Louis Hsu Saekow, David Boudreau, Kathryn J. Lee
Box Cover Design by: Louis Hsu Saekow, James C. Sommerville
Typesetting: Abra Type
Printing: A&a Printers and Lithographers


Product catalogs, magazines, flyers, or other documentation Mech Brigade has appeared in.
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Game Features

This game has been tagged with the following features: