G.F.S. Sorceress

Platforms: Apple II, Atari 8-bit, TRS-80


Main Genre:
Gameplay Style:
Interactive Fiction
Sci-Fi / Futuristic


Platform: TRS-80
Game Design: National Microcomputer Associates
Development: Michael G. Cullum
Artistic Touches: Astrahan
Production Coordination: Jean Baer
Prep Dept. Coordinator: Elaine M. Adkins
Typesetting: Colonial Composition
Printing: Monarch Services, Inc.
Playtesters: Gary L. Sipes, Stanley Schrifer, Greg Handy, Larry McCauley, Clo Newton, Bonnie Mays


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