For: Arcade, Atari 7800, Atari 8-bit
Atari 7800 version of Food Fight
On each level in Food Fight Charley Chuck starts out on the right side of the screen with an ice cream cone along the left side; the goal is to reach the ice cream cone before it completely melts. Scattered throughout the screen are numerous piles of food (which can include bananas, peas, pies, tomatoes, and watermelons) along with several manholes in the floor. There are four chefs that are constantly trying to stop Charley Chuck, and they each appear from one of the manholes. Once the level begins, both the chefs and the player are able to pick up food from one of the piles and throw it at each other. If the player is hit by food, falls into a manhole, or comes into contact with one of the chefs a life is lost. If a chef is hit by food, he will be knocked out for a few seconds before appear again from one of the holes. The piles of food are limited in supply; each time a chef or the player picks up food the pile gets smaller and eventually disappears (one exception to this are the watermelons which are infinite in supply). Each level is slightly different; the manholes and food piles are in different locations and the types of food can vary. While most levels have a mixture of food types, some levels have only a single kind.
Points are earned in Food Fight for defeating the chefs, eating the ice cream cone, and for leftover food. Points earned are as follows:
- Hitting a chef with food: 100 points are earned for the first chef hit, and the point value increases by 100 for each additional chef up to a maximum of 1000 points per chef.
- Forcing a chef to fall into manhole: 200 points for each chef.
- Eating the ice cream cone: 500 points are earned for the first ice cream cone, and the point value increases by 500 points for each cone after that up until a maximum of 25,000 points.
- Leftover food: when a level is completed, 100 points are earned for each piece of leftover food.
Platform: Atari 7800
|Cover artwork by:||Lou Brooks|
Platform: Atari 8-bit
|Programmed by:||John Sanderson|
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