Boulder Dash

Platforms: Acorn Electron, Amstrad CPC, Apple II, Atari 8-bit, BBC Micro, ColecoVision, Commodore 64, Epoch Super Cassette Vision, Game Boy, IBM PC/Compatibles, MSX, PC-8800 Series, ZX Spectrum
Amstrad CPC
Technical Info
Minimum System Supported: CPC 464
Media: 3" Disk , Cassette Tape
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Apple II
Technical Info
Minimum System Supported: Apple II
Minimum RAM Required: 48 KB
Display Hardware Supported: Hi-Res
Media: 5.25" Disk
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Atari 8-bit
Technical Info
Minimum RAM Required: 32 KB
Media: 5.25" Disk , Cassette Tape
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
BBC Micro
Technical Info
Minimum System Supported: Model B
Media: 5.25" Disk , Cassette Tape
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
ColecoVision
Technical Info
Input Devices: Standard ColecoVision Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Commodore 64
Technical Info
Media: 5.25" Disk , Cassette Tape
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
IBM PC/Compatibles
Technical Info
Minimum CPU required: 8088 / 8086
Minimum RAM Required: 128 KB
Display Hardware Supported: CGA , Tandy/PCjr
Media: 3.5" Disk , 5.25" Disk
Sound Hardware Supported: PC Internal Speaker , Tandy/PCjr
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating