Beyond Zork: The Coconut of Quendor
Platforms:
Amiga,
Apple II,
Apple IIgs,
Atari ST,
Commodore 128,
IBM PC/Compatibles,
Macintosh
Genres
Main Genre:
Adventure
,
RPG
Perspective:
Text-based
Gameplay Style:
Interactive Fiction
Setting:
Fantasy
Credits
|
Platform:
IBM PC/Compatibles
|
||
| By: | Brian Moriarty | |
| Testing: | Gary Brennan, Max Buxton, Liz Cyr-Jones, Jacob Galley, Tyler Gore, Matt Hillman, Katie Kendall, Steve Meretzky, Martin Price, Joe Prosser, Tom Veldran, Steve Watkins | |
| Package: | Carl Genatassio | |
| Project Manager: | Jon Palace | |
| Copywriter: | Elizabeth Langosy | |
| Cover: | John Gamache | |
| Map & Book: | Bruce Hutchinson | |
| Photography: | Steve Grohe | |
| Production: | Angela Crews | |
| Micro Interpreters: | Timothy Anderson, Jonathan Arnold, Duncan Blanchard, Linde Dynneson, Andrew Kaluzniacki | |
| Z Development System: | Timothy Anderson, Dave Lebling, Chris Reeves | |
Marketing
Product catalogs, magazines, flyers, or other documentation Beyond Zork: The Coconut of Quendor has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
| Magazine Advertisements |
| Product Catalog Pages |