1942: The Pacific Air War

For: IBM PC/Compatibles

Genres

Main Genre:
Simulation
Perspective:
1st-Person
Features:
Editor / Construction Set
Setting:
Historical
Featured Vehicles:
Planes / Flight

Credits

Platform: IBM PC/Compatibles
Game Designer: Ed Fletcher, John Paquin, Michael Rea
Programming: Ed Fletcher (Simulation & AI), John Paquin (3D Graphics), Scott Spanburg (3D Object Driver), Michael Springer (Carrier Battles), Rick Wittstruck (Miscellaneous)
Sound: Ken Lagace, Jim McConkey, Mark Reis
Manuals: John Possidente (Writing), Joseph Morel (Design & Layout), Cesar Novoa (Design & Layout), Nick Rusko-Berger (Art), Andy Kaken (Art), Mark Behaart (History), Lawrence Russell (History)
Packaging: John Emory, Moshe Milich
Art: Max Remington (3D Art), Susan Ullrich (3D Art), Todd Brizzi (Lead Artist & 2D Art), Andy Laken (Opening Sequence, Animations & 2D Art), Erroll Roberts (2D Art), Barbara Jeznach (2D Art)
Quality Assurance: Andy Mazurek (Lead), Frank Brown, Walter Carter, Jeff Dinger, Jennifer MacLean, Matt Showalter, Destin Strader, Tammy Talbott, Jim Tricario, Brian Wilson
Producer: Ed Fletcher
Special Thanks: Tom Basham (Thunk), John Bruning, Sr., Steve Johnson (Lt., USAF), William P. Mack (Vice-Adm., Ret.), Michael Reis, George Wargo (Lt. Col., Ret.)