Terra Cresta

Platforms: Arcade, Commodore 64, NES / Famicom, ZX Spectrum

Also Known As

Genres

Main Genre:
Action
Gameplay Style:
Shooter
Setting:
Sci-Fi / Futuristic
Visual Presentation:
Scrolling (Horizontal or Vertical)

Credits

Platform: Commodore 64
Programmed by: David Collier
Graphics by: Stephen Wahid
Sound by: Martin Galway
Game Design by: Nichibutsu
Produced by: D. C. Ward

Pictures

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Arcade Version

Marketing

Product catalogs, magazines, flyers, or other documentation Terra Cresta has appeared in.
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Magazine Advertisements

Related Games

Cresta Series

Game Features

This game has been tagged with the following features: