Pyramid of Doom
Pyramid of Doom is a text adventure game initially published by TRS-80 Software Exchange for the TRS-80 in 1979. Adventure International soon after released versions for numerous computer systems of the era including re-releases for the TRS-80 and versions for the TI-99/4A, Commodore 64, Apple II, Atari Home Computers, and many more. It is Adventure #8 in the Scott Adams Adventure series and features a similar interface and text parser as other games in the series.
In Pyramid of Doom, players are on a treasure hunt in Egypt; The goal is to explore a pyramid and escape safely with all of the treasures (there are a total of 13 to locate). The pyramid is full of many puzzles to solve along with numerous dangers including a mummy, rats, traps, a purple worm, and more. The game allows players to save progress at any point; saving frequently is advisable as players can often die (sometimes without warning) if they aren't careful.
Like other Scott Adams adventures, Pyramid of Doom features a simple text parser to interact with the game. The game uses a split screen; the top provides a brief description of the current location or situation along with notable items that are visible. The bottom of the screen allows players to enter two word commands consisting of a verb and noun (such as READ SIGN).