King's Quest II: Romancing the Throne
Platforms: Amiga, Apple II, Apple IIgs, Atari ST, IBM PC/Compatibles, Macintosh
King's Quest II: Romancing the Throne is a 3D animated adventure game developed by Sierra On-Line and originally released in 1985. It is the second game in the King's Quest series, and like its predecessor is based on Sierra's AGI (Adventure Game Interpreter) game engine. In this installment in the series players control King Graham on a quest to find a wife who will be the queen of Daventry.
Story and Gameplay
Tandy 1000 version of King's Quest II
Similar to King's Quest, the world in King's Quest II consists of numerous individual screens the eventually wrap around; this allows players to continually travel north or south and eventually end up back where they started. Additionally, some parts of the quest bring players to unique locations including under the sea to meet King Neptune and to the center of a poisonous lake where Dracula resides. Many screens have dangers the player needs to avoid or find a way to safely navigate through.
The game utilizes Sierra's AGI game engine which provides an interface similar to that of King's Quest. Players can move their character, King Graham, around the screen by using a joystick or the keyboard. A text parser located along the bottom of the screen allows players to issue commands for Graham allowing him to examine surroundings or objects, interact with the environment, talk to other characters, and pick up or use items.
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