Dark Sun: Wake of the Ravager
Platforms:
IBM PC/Compatibles
Genres
Main Genre:
RPG
Sub-Genre:
Licensed Title
Perspective:
Bird's-eye view
Gameplay Style:
Turn Based
Setting:
Fantasy
,
Post-Apocalyptic
Credits
|
Platform:
IBM PC/Compatibles
|
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| Story & Game Design: | SSI Special Projects Team | |
| Producers: | Nicholas Beliaeff, Daniel Cermak | |
| Associate Producer: | Rick White | |
| Lead Programming: | Robert W. Calfee | |
| Game Programming: | Michael Coustier | |
| Additional Programming: | Keith Brors, Russ Brown, Douglas Grounds, John Miles (Low Level Audio Programming) | |
| Music & Voice: | Ralph Thomas (Audio Programming/Sound Effects & Voice Producer), Tim August (Voice Director), Ron Calonje (Sound Effects & Voice Engineer), George Alistair Sanger (FM Voice Design) | |
| Additional Music: | Nada Lewis (Shattered Lands & Wake of the Ravager) | |
| Performers: | Doug Bushman, Walter Fields, Adam Gropman, David Hatch, Ali Katz, Michael London, Merle Madlin, Dianne Nola, Bryan Session, Greg Walsh | |
| Data Manager: | Caron White | |
| Region Design & Coding: | Chris Carr (Lead Scripter), Ken Eklund, Adam P. Isgreen, Don McClure | |
| Region Design Support & Testing: | Chris Lanka, Steven Okano | |
| Artists: | Diane Duffey, Diane Fong, Danté Fuget, Gennady Krakovsky, Maurie Manning (Lead Artist), Ben Rush | |
| Documentation Manager: | Eileen Matsumi | |
| Documentation & Screen Text Editing: | Al Brown, Jonathan Kromrey, André Vrignaud | |
| Test Supervisor: | Glen Cureton | |
| Product Testers: | Kelly Calabro, Benjamin Cooley, Cyrus Harris, Mike Klingler, Alan Marenco, Bill White, Zane Wolters | |
| Bug System Support: | Annette Grove, Rose Ramos | |
| Graphic Design & Desktop Publishing (Louis Saekow Design): | David Boudreau, Leedara Zola | |
| Printing: | Consolidated Printers | |
| Special Thanks to: | Roberta Gibbons, James M. Ward | |
| Cover Artwork by: | Gerald Brom (uncredited) | |