Platforms: Acorn Electron, Amiga, Amstrad CPC, Apple II, Arcade, Atari 2600, Atari 7800, Atari ST, BBC Micro, Commodore 16 & Plus/4, Commodore 64, Fujitsu FM-7, IBM PC/Compatibles, Intellivision, MSX, NES / Famicom, PC-8800 Series, ZX Spectrum

Also Known As


Main Genre:
Visual Presentation:
Scrolling (Horizontal or Vertical)


Platform: Atari 2600
Programmed by: Michael J. Riedel
Produced by: Sam Nelson, Keith Orr
Product management by: Michael Suarez
Product testing by: Kelly Zmak
Codebook by: Paula Polley
Graphic production by: Micki Cunningham
Production coordination by: Nancy Waisanen
Editorial management by: Steven Young
Platform: Atari 7800
Programmed by: Dwain Skinner
Platform: IBM PC/Compatibles
Programming by: David Steffen
Package Design by: Beeline Products
Cover Illustration by: Frank Cirocco
Platform: Intellivision
Program: John Tomlinson
Graphics: Connie Goldman
Sound: David Warhol


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Arcade Version


Product catalogs, magazines, flyers, or other documentation Commando has appeared in.
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Product Catalogs

Packaging/Label Styles

This game has releases with the following standardized packaging styles: