2400 A.D.

For: Apple II, IBM PC/Compatibles

Genres

Main Genre:
RPG
Perspective:
Top-Down
Setting:
Sci-Fi / Futuristic
Gameplay Style:
Real Time

Credits

Platform: IBM PC/Compatibles
Designed and Programmed by: Chuck Bueche
Conversion by: Ed Nelson, Cheryl Chen
Produced by: Dallas Snell
Documentation and Packaging by: Lori Ogwulu, Doug Wike, Denis R. Loubet, Cindy Boucher
Manual by: Patricia Fitzgibbons
Quality Assurance by: Jean Tauscher, Kurt Bouton, Ian Manchester, Kirk Hutcheon, Jim Spillane, Dale Nichols, Tim Beaudoin
Special Thanks to: Dallas Snell, Richard Garriott

Marketing

Product catalogs, magazines, flyers, or other documentation 2400 A.D. has appeared in.
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April 1989 magazine ad