80-column display

There are 10 games documented on PixelatedArcade supporting 80-column display.
80-column display is part of the category Display Hardware Supported.

The Commodore 128 could be connected to either a composite monitor or t.v. (40-column), or a digital RGBi monitor (80-column). The display capabilities available depended on which monitor was in use. With an RGBi monitor, 80-columns of text with 16 colors were available. While it was possible to customize the characters for some limited graphical capabilities, other graphics features from the Commodore 64 that were available with a 40-column display (such as the bitmapped graphics modes and sprites) were not available.

Some monitors, such as the Commodore 1902, accepted both composite and digital inputs and allowed the user to switch between the two making all of the Commodore 128's display capabilities available.

See also: 40-column Display.